package com.sheep.Pattern.Builder.builder;

/**
 *  游戏电脑建造者
 */
public class GameCompuerBuilder extends ComputerBuilder{
    @Override
    public void setCpu() {
        computer.setCpu("i9");
    }

    @Override
    public void setMemory() {
        computer.setMemory("64g");
    }

    @Override
    public void setDisk() {
        computer.setDisk("5T");
    }
}
